League of Legends is the biggest esport in the world right now. It’s weekly leagues in North America and Europe, the League of Legends Championship Series (LCS) and the League of Legends European Championships (LEC) pull in 120,000 and 95,000 concurrent viewers weekly. As well as being huge in the Western world, it’s major league in South Korea, League of Legends Champions Korea (LCK) is among the most popular esport events in the region. The game also has a huge presence in China, being one of the most played PC games there and it’s major league the League of Legends Pro League (LPL) is hugely popular.
League of Legends also has the largest viewership in terms of international events, with the finals of the biggest tournament of the year, the League of Legends World Championship 2018 having over 99 million viewers at peak and averaging 20 million viewers throughout. The ecosystem for League of Legends esports is huge and developer Riot Games is starting to make moves to ensure it’s long-term survival such as introducing a revenue-sharing model into the LCS, LEC and LPL which attracts investment and long-term sponsorship/broadcasting contracts.
Most large United States online betting communities are now offering fans the ability to bet on esports games including League of Legends. BetOnline, BetWay and Bovada are three among many offshore sportsbooks that now have dedicated esports sections which allow fans to place bets on each game. Some even offer bets that aren’t just limited to the outcome of the match such as first blood and the minute the game will end. There also dedicated esports betting sites like Arcane Bet and Rivalry that offer more extensive betting options but they don’t necessarily have any unique advantages over traditional sportsbooks.